<?xml version="1.0" encoding="utf-8" ?><rss version="2.0" xml:base="https://code.coronalabs.com/taxonomy/term/36/all" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:foaf="http://xmlns.com/foaf/0.1/" xmlns:og="http://ogp.me/ns#" xmlns:rdfs="http://www.w3.org/2000/01/rdf-schema#" xmlns:sioc="http://rdfs.org/sioc/ns#" xmlns:sioct="http://rdfs.org/sioc/types#" xmlns:skos="http://www.w3.org/2004/02/skos/core#" xmlns:xsd="http://www.w3.org/2001/XMLSchema#"> <channel> <title>networking</title> <link>https://code.coronalabs.com/taxonomy/term/36/all</link> <description></description> <language>en</language> <atom:link href="https://code.coronalabs.com/taxonomy/term/36/all/feed" rel="self" type="application/rss+xml" /> <item> <title>Live debug & log data from end-users</title> <link>https://code.coronalabs.com/code/live-debug-log-data-end-users</link> <description><div class="field field-name-body field-type-text-with-summary field-label-hidden"><div class="field-items"><div class="field-item even" property="content:encoded"><p>If you have a game released &amp; live, sometimes it's difficult determining the cause of bugs that your end users have.</p></div></div></div><div class="field field-name-field-nickname field-type-text field-label-inline clearfix"><div class="field-label">Contributor:&nbsp;</div><div class="field-items"><div class="field-item even">Mike Turner</div></div></div></description> <pubDate>Mon, 02 Mar 2015 19:07:20 +0000</pubDate> <dc:creator>Suborbital</dc:creator> <guid isPermaLink="false">165 at https://code.coronalabs.com</guid> </item> <item> <title>Stripe-lua</title> <link>https://code.coronalabs.com/code/stripe-lua</link> <description><div class="field field-name-body field-type-text-with-summary field-label-hidden"><div class="field-items"><div class="field-item even" property="content:encoded"><p>This is a simple module I created to help streamline network requests to Stripe's payment API. With this module, you can charge a card, create and manage customers, refund customers, and more. Hopefully, this will help make Corona a more pertinent business app platform.</p></div></div></div><div class="field field-name-field-nickname field-type-text field-label-inline clearfix"><div class="field-label">Contributor:&nbsp;</div><div class="field-items"><div class="field-item even">Will Summerlin</div></div></div></description> <pubDate>Fri, 18 Jul 2014 05:24:57 +0000</pubDate> <dc:creator>techpulsesoftware</dc:creator> <guid isPermaLink="false">124 at https://code.coronalabs.com</guid> </item> <item> <title>dmc_websockets</title> <link>https://code.coronalabs.com/code/dmcwebsockets</link> <description><div class="field field-name-body field-type-text-with-summary field-label-hidden"><div class="field-items"><div class="field-item even" property="content:encoded"><p><code>dmc_websockets</code> is an implementation of WebSockets RFC6544 for the Corona SDK.</p> <p>There are examples available at the github repo.</p> <p>docs: <a href="http://docs.davidmccuskey.com/display/docs/dmc_websockets.lua">http://docs.davidmccuskey.com/display/docs/dmc_websockets.lua</a></p> </div></div></div><div class="field field-name-field-nickname field-type-text field-label-inline clearfix"><div class="field-label">Contributor:&nbsp;</div><div class="field-items"><div class="field-item even">dmccuskey</div></div></div></description> <pubDate>Wed, 14 May 2014 18:51:18 +0000</pubDate> <dc:creator>Anonymous</dc:creator> <guid isPermaLink="false">108 at https://code.coronalabs.com</guid> </item> <item> <title>dmc_sockets – Buffered, non-blocking, event- or callback-based network library</title> <link>https://code.coronalabs.com/code/dmcsockets-%E2%80%93-buffered-non-blocking-event-or-callback-based-network-library</link> <description><div class="field field-name-body field-type-text-with-summary field-label-hidden"><div class="field-items"><div class="field-item even" property="content:encoded"><p><code>dmc_sockets</code> is a non-blocking socket library which uses events or callbacks to notify an application about network changes. It will automatically read all available data into a buffer and notify you when any new data has arrived.</p></div></div></div><div class="field field-name-field-nickname field-type-text field-label-inline clearfix"><div class="field-label">Contributor:&nbsp;</div><div class="field-items"><div class="field-item even">dmccuskey</div></div></div></description> <pubDate>Mon, 12 May 2014 23:00:26 +0000</pubDate> <dc:creator>Anonymous</dc:creator> <guid isPermaLink="false">107 at https://code.coronalabs.com</guid> </item> <item> <title>RSS Parser</title> <link>https://code.coronalabs.com/code/rss-parser</link> <description><div class="field field-name-body field-type-text-with-summary field-label-hidden"><div class="field-items"><div class="field-item even" property="content:encoded"><p>Load RSS feeds into your app. You can use network.request() to get the text of an RSS feed, pass it to this function and it will return a Lua table to you with each entry from the feed.</p> </div></div></div><div class="field field-name-field-nickname field-type-text field-label-inline clearfix"><div class="field-label">Contributor:&nbsp;</div><div class="field-items"><div class="field-item even">Rob Miracle</div></div></div></description> <pubDate>Sat, 18 Jan 2014 03:06:07 +0000</pubDate> <dc:creator>Anonymous</dc:creator> <guid isPermaLink="false">55 at https://code.coronalabs.com</guid> </item> </channel> </rss>